THE INDUSTRY’S FASTEST MODELING TOOLSET

With fast direct modeling, flexible procedural modeling, the award-winning MeshFusion Boolean toolset and built-in sculpting tools all working together, Modo’s modeling moxie is unmatched.

A SANDBOX FOR CREATIVE EXPLORATION

Free yourself from creativity-killing constraints, with Modo’s intuitive, artist-friendly toolset. From roughing out volumes to creating highly detailed forms, Modo lets you focus on creation, not construction.

FASTER ITERATIONS

With its advanced photorealistic viewport and progressive renderer, and WYSIWYG look-dev for Unity and Unreal, Modo lets you visualize your designs as you develop them, so you can discover their ultimate potential in less time.

OUT-OF-THE-BOX VALUE

Modo offers modeling, sculpting, texturing, painting and photorealistic rendering in one cohesive, easy-to-use content creation package, with unlimited network rendering capabilities included.

A CUSTOM FIT FOR YOUR WORKFLOW

Build your own kit of specialized tools by combining different operations, with Modo’s flexible tool assembly system. With Modo, every job you do becomes easier, as you continually develop new efficiencies.

THE PERFECT FIT FOR YOUR PIPELINE

Modo fits right into your pipeline, with Python and C++ APIs; a fully customizable UI; and support for industry-standard formats like OpenSubdiv, OpenColorIO, OpenEXR, OpenVDB and Alembic.

Introducing the Modo 12 Series: enhanced model-bashing tools and workflows allow you to get to the ‘90% complete’ point even faster, with Mesh Paint, Preset Browser, Cloud Asset, and preset creation improvements. Creating AR and VR in Modo becomes a uniquely immersive experience, with a VR viewport right in the toolset. A focus on iterative design empowers artists to experiment, allowing the creation of forms quickly from a procedural model. You can now push, pull or simply move your Modo data to more applications - from improved CAD loaders to the Unreal/Unity Bridge workflows. And experience vastly improved animation workflows: easily build, repurpose, combine, and adjust animation models.

Product Features

glTF 2.0 Export to Facebook

Developed in conjunction with Facebook's new ‘3D Posts’ functionality, artists can now create 3D objects in Modo and then share them on the Facebook News Feed. Facebook users can then grab, spin and interact with the objects to look at them from all angles. The technology presents artists with a unique opportunity to create more engaging and compelling content, whilst offering users the opportunity to enjoy interactive 3D experiences on Facebook.

Mesh Paint Refinements

Modo's Mesh Paint tool has been brought up-to-date and enhanced, allowing you to quickly bash out models and environments faster than ever before. With the ability to now paint random presets, you can utilize asset libraries in new and exciting ways, and the array paint modes give you greater control when painting more ordered collections of objects.

MeshFusion Surface Strips

MeshFusion is significantly enhanced with Surface Strips, an innovative new feature that lets you create features and detail from a single simple surface. Surface Strips work by allowing the creation of strip geometry or topology lying flush on any Fusion Item surface. This provides a wide range of opportunities for Post-Fusion modeling with Procedural operations or direct modeling of the Fusion Output Mesh. The most obvious examples are channels and ridges along arbitrary paths — but the range of design creation options is much much wider, allowing artists to explore iterations more creatively than ever before.

Modeling and Design Creation

It’s now possible to conveniently move in the 3rd dimension when using the transform or scale tool to manipulate any mesh or component. Controlled via keyboard shortcuts, this is a really fast way of moving things around in the scene. The Jitter tool has new options to randomize the position, scale and rotation of connected geometry within a single Item. It also works with connected selections, allowing you to quickly add subtle realism in situations where previously it would have been difficult. A new tool handle has been added to the Vertex Slide tool, giving you greater control when tweaking the position of vertices in a mesh.

Procedural Mesh Ops

A Triangulate MeshOp has been added to the mesh operators which lets you export models that are triangulated in a non- destructive manner. The Merge Mesh operator can now read replicator items as geometry inputs, allowing replicated geometry to be manipulated using procedural modeling tools, and providing an easy way to convert a replicator item into a single mesh item for export. It’s now possible to modulate the shape of an Item falloff via the Mini Graph Editor, allowing for a much wider array of falloff effects when rigging or procedural modelling. The new Weight Map Falloff lets you to modulate procedural modelling operations via weight maps associated with a model.

Cloud Assets and Foundry Share Site

Creating, sharing and downloading preset assets has been improved. Cloud Assets can now be dragged and dropped into the item tree or directly into the Modo viewport. Just want to download the assets and not apply them to your scene? Use the new download badge that appears in the upper left of the preset thumbnail. The preset creation workflow is now simplified, just drag and drop items or sets of items into any Preset Browser folder

UV Tools

Modo's fast and nimble workflows continue to be refined, with UI optimization and new toolbar menu options making it easier to manage 3rd party Modo Add-ons. The selection buttons in the Modes toolbar now act as a toggle between the component and item modes, creating a quick and natural way to change Modo Modes. Accessibility is improved and the left Modes toolbar while the UV viewport has new buttons to give easy access to a range of common display options. The Fit UVs command has new Gaps options to set the border padding. Also, it’s now easier to align multiple UV selections in one go.

Hatchet Collection

Modo 12.0 comes with a selection of python scripts from the popular Hatchet Collection, enhancing core functionality in Modo and making asset creation even more efficient. There's a wide variety of tools to convert curve types, offset curves, select random, and much more.

Advanced Viewport GPU Acceleration

The Advanced Viewport in Modo now uses Multi Sample Anti-Aliasing (MSAA) GPU hardware to speed up anti-aliased rendering. This is a faster, rough and ready version of supersampling (the other Anti-Aliasing option). The new GPU powered Anisotropic texture filtering provides superior viewport texture quality in virtually all cases, at the slight expense of performance.

Rendering and Shading

Providing a much more flexible way of rendering specific frames, a new frame range channel has been added that controls which frames are to be rendered during animation rendering. Several issues with parsing render output patterns on the rende item have been resolved, and many of the pre-render sanity checks have been repaire The new glTF Material shader contains constants that are used to WYSIWYG preview glTF directly in the Modo Advanced Viewport, or render before exporting to other external renderers. A Shading Model drop-down has also been added to glTF materia properties, with PBR & Unlit settings.

"Modo delivers for us, in a single package, what all the other competitors at twice the price cannot. It models better, sets up easier, previews faster, renders more beautifully. No other package can compete with Modo as a holistic viz solution—you buy it, start working and everything is there. Modo just delivers. Out of the box. Without compromises!"

Jonathan Josenhans, managing director, edelVIZ

Modo 12 Feature Videos

Mesh Paint Refinements

Cloud Assets And Foundry Share Site

MeshFusion Surface Strip Setup

Advanced Viewport Gpu Acceleration

Modeling And Design Creation Enhancements

New Procedural Mesh Operations

Rendering And Shading Improvements

Gltf 2.0 Export To Facebook

Modo Licensing

Modo Maintenance

Perpetual licenses of Modo now come with your first year of maintenance included. You can also attach maintenance to your existing Modo license.

• Keep your license, even if you stop paying maintenance.
• Get help fast, with exclusive full access to our Support teams by email.
• Stay current with the latest technology and keep your skillset relevant. You’ll get every update and new release while your maintenance remains valid, as soon as it’s available.
• Stay ahead of the pack, with access to beta programs and exclusive technology previews.
• Enjoy the flexibility of login-based licensing to work where you want—no more tedious license transfers!*

*Login-based licensing requires that you connect to the internet at least once every 30 days. RLM licensing is still available to enterprise customers.

Modo Subscription

With new annual subscription for Modo, you can get easy, affordable access to the latest version of Modo.

• Get in the game for less upfront: choose between paying your annual fee by low monthly installments, or save even more by paying your full year’s subscription in advance.
• Enjoy the flexibility of login-based licensing to work where you want—no more tedious license transfers!*
• Stay current with the latest technology and keep your skillset relevant. You’ll get every update and new release while your subscription remains valid, as soon as it’s available.
• Get help fast, with exclusive full access to our Support teams by email.
• Plan ahead, with regular payments that keep you covered year round and help you budget your software costs.
• Stay ahead of the pack, with access to beta programs and exclusive technology previews.

*Login-based licensing requires that you connect to the internet at least once every 30 days. RLM licensing is still available to enterprise customers.

Modo 11 perpetual

Modo 11 permanet
inkl. 1 Jahr Maintenance

Modo Maintenance

Gültig für 1 Jahr -
Kein Auto-Renewal

Modo Subscription

Gültig für 1 Jahr -
Kein Auto-Renewal

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Über uns

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